Rapid Prototyping (more recently known as 3D printing) has been available for industrial design for over 2 decades now, and it’s been in increasingly widespread use with jewellery for a little less than a decade. But even with that, there are only a handful of designers who use rapid prototyping as a creative medium in and of itself. Mostly designers seem to handle CAD/CAM according to the old cosmetics adage: “If it’s done well, you won’t be able to see it.”
There are at least two major universities which have worked hard to push the boundaries of what can be done with this medium (namely Tyler School of Art, and Jewellery Industry Innovation Center at BCU), but once designers leave these halls few continue on a track of innovation with this, even after all this time.
This explains why I find it rather exciting to run across designers like this:
In case you didn’t notice, the Microsoft X-Box Kinect has been launched today.
I’ve been following AR (Augmented Reality) technology for a while, even before it had been given the name Augmented Reality. It has roots going back to the Virtual Reality craze in the mid 90’s, and has been in development in its own right since the early noughties. Market-ready applications have only really started appearing last year, and adoption has started this year.
The following 3 examples not only show the potential for Augmented Reality, but also how companies are already using it for practical retail or entertainment uses.
I wanted to take a moment to talk about sharing.
…No, I don’t mean “free love”. I’m talking about the ability of different software packages to pass models and files between each other, more commonly referred to importing and exporting files. The problem is, as all of you who have worked with multiple different CAD software packages before, it is not always that easy.
It really boils down to a question of: why does there need to be so many different proprietary file formats?
While in Los Angeles a couple of weeks ago, I stumbled across this.
In case you’re wondering, the above software is Firestorm CAD, a new piece of jewellery design software based upon Spaceclaim‘s CAD architecture. Note that Firestorm was designed to work with a mouse and keyboard interface, so this multitouch interface could theoretically be used on any CAD software, with some adjustments.
My thoughts on the above after the break.
Last week I attended the 2010 Gemvision Symposium in Chicago, and I wanted to share with you some highlights and observations from the event.