It seems the world of Virtual Reality content design tools has taken another step forward at last. Now that virtual reality headsets like the Oculus Rift are relatively affordable, we’re now seeing a race among developers to make elegant 3D content design programs for these tools. While at the moment these tools are primarily focused on real-time animation, it’s only a matter of time before they expand onto other disciplines such as product design CAD.
Cinematography Database has recently performed a test run on Oculus Rift’s own 3D content and production tool Oculus Medium. It gives a good overview of just what these VR modelling tools can already do. See for yourself.
The MIT Media Lab has recently developed metallic temporary tattoos which can communicate with other electronic devices such as sending signals to your mobile phone.
They call it DuoSkin. It already has some technology experts quite excited at the possibilities of using your own skin as a track pad for mobile applications or a remote sensor (for unlocking doors).
3D Modelling in Virtual Reality with VRclay, Razer Hydra, and Oculus Rift
Now that Google and Microsoft are taking virtual reality seriously, it was only a matter of time before we started seeing some exciting applications start to appear that would be relevant to 3D designers.
As it happens, in the past few months three experimental products have appeared which capitalise on virtual reality for use in 3D modelling. It seems they have all learned valuable lessons from Augmented Reality user interfaces as well.
True to form, The Economist has recently released an excellent technology research piece on recent innovations in touch screen technology.
Image courtesy of The Economist
Some of these innovations may even prove to finally be the way forward allowing us to achieve the sensitivity we need to make CAD a feasible tool for a tablet.
A couple of decades ago, one resourceful contemporary art jeweller named Caroline Broadhead explored the idea of using projected light as a tool for body decoration. Of course, as with many experimental art pieces, its connections to the practical weren’t immediately obvious at the time. However, with recent advances in body projection and motion tracking, it seems several designers and developers are revisiting this idea of projecting jewellery and accessories as light onto the body. Only this time, they’ve added a whole new level of functionality.
Recently Barclaycard announced it’s latest foray into RFID-based contactless payment technology, with the Barclaycard bPay system.
By embedding the touch pay system from their credit cards into wristbands, keychains, and specially made anti-tamper stickers, they’re hoping to further encourage their customers to use the ultra-fast payment system.
Why I’m interested in it is because it’s one of the first times a commercial bank has ever ventured into wearable technology.
For those who have been following this blog for a while, you’ll know I’ve been quite keen on following the changes happening with the way CAD and the jewellery design business interact. In particular, I’ve seen some interesting opportunities open up within e-lancing and the sharing economy, as well as the new ways CAD designers can bring their work to market.
A new product has been announced which, if it delivers what it promises, could well provide an entirely new way for to do business for all jewellers working in the supply chain. And all of it stems from CAD/CAM and the sharing economy. It’s an exciting prospect indeed.
Introducing Cadfolio, the professional jewellery network, as well as an e-lancing site, CAD model library, production manager, and online stock manager.