Every once in a while you see a piece of wearable technology which seems to border on “too good to be true” territory. Waverly Labs’ Pilot smart earpiece definitely falls into that category.
While the idea of making a piece of technology which serves as a fast interpreter is hardly new, the idea of making one this portable and able to work from audio does seem to be something pulled out of science fiction. It is nothing less than the real-world creation of the Babel Fish from Hitchhikers Guide to the Galaxy. Even Star Trek featured larger handheld devices which offered comparable functionality.
As we speak, the Pilot is currently gathering investment on Indiegogo right now. Check it out there or on Waverly Labs’ own website.
In one of my previous articles on prosthetic limbs and their potential for creative expression, I mentioned the James Dyson Award-winning affordable prosthetic hand design of Open Bionics.
Since then, Open Bionics has done something amazing — they have established a collaboration with Konami (makers of Metal Gear Solid) to develop creative prosthetic limb design. They call it the Phantom Limb Project.
This partnership echoes Ove Arup’s famous vision of designers and engineers working closely together in all endeavours, and is a perfect example of what I am confident we will see as commonplace in the future of prosthetic limb design.
3D Modelling in Virtual Reality with VRclay, Razer Hydra, and Oculus Rift
Now that Google and Microsoft are taking virtual reality seriously, it was only a matter of time before we started seeing some exciting applications start to appear that would be relevant to 3D designers.
As it happens, in the past few months three experimental products have appeared which capitalise on virtual reality for use in 3D modelling. It seems they have all learned valuable lessons from Augmented Reality user interfaces as well.
True to form, The Economist has recently released an excellent technology research piece on recent innovations in touch screen technology.
Image courtesy of The Economist
Some of these innovations may even prove to finally be the way forward allowing us to achieve the sensitivity we need to make CAD a feasible tool for a tablet.
A couple of decades ago, one resourceful contemporary art jeweller named Caroline Broadhead explored the idea of using projected light as a tool for body decoration. Of course, as with many experimental art pieces, its connections to the practical weren’t immediately obvious at the time. However, with recent advances in body projection and motion tracking, it seems several designers and developers are revisiting this idea of projecting jewellery and accessories as light onto the body. Only this time, they’ve added a whole new level of functionality.
The second in my series of articles for Jewellery Focus has just been released online. This new article focuses on the business opportunities now available which can help jewellery designer makers reach new audiences and expand their businesses.
The Stubbs ConfigureRing App is one example of the many recently developed innovative ways in which jewellery can be sold.
It seems we have recently started seeing a big momentum change in the fields of wearable tech and smart clothing. Recent innovations in embedded RFID technology (as I discussed back in 2012), cost-efficient 3D printing for accessories (as I’ve also been following here), and new materials research have finally come together to create a proper trend in wearable technology innovation.
The InnovateUK Blog has written a good overview of the many different directions of wearable technology research happening now.
But there is so much more going on right now in many fields of accessory design and experimental fashion. While some of the immediate applications are clearly more practical than others, all of them show the commercial possibilities we’re only just barely starting to explore within these technologies.