Creating 3D Models in Virtual Reality with Oculus Medium

8 May, 2018

It seems the world of Virtual Reality content design tools has taken another step forward at last. Now that virtual reality headsets like the Oculus Rift are relatively affordable, we’re now seeing a race among developers to make elegant 3D content design programs for these tools. While at the moment these tools are primarily focused on real-time animation, it’s only a matter of time before they expand onto other disciplines such as product design CAD.

Cinematography Database has recently performed a test run on Oculus Rift’s own 3D content and production tool Oculus Medium. It gives a good overview of just what these VR modelling tools can already do. See for yourself.

WRITTEN BY

Jack Meyer

Bespoke jewellery designer, and specialist in jewellery CAD/CAM and emergent technologies that affect jewellery.

Related Posts

The Future of Prosthetics
11 December, 2020

This video from The Guardian shows off some wonderful innovations in prosthetic design, including discussion about designing prosthetics for fashion.

READ MORE
Rhino 7 Now Available with Subdivision Modelling
26 November, 2020

After only a little more than a year of development, McNeel officially released the latest update to their Rhinocerous 3D software, Rhino version 7!

READ MORE

Leave a Reply

Your email address will not be published.

AlphaOmega Captcha Classica  –  Enter Security Code
     
 

This site uses Akismet to reduce spam. Learn how your comment data is processed.