Sofia Hallik and Darja Popolitova at the Estonian Academy of Arts have released a fascinating article on digital contemporary jewellery. If you're interested in contemporary jewellery's relationship with digital design, have a look.
It’s time for another article for my Dark Side of New Technology series. Today we’ll be talking about closed software ecosystems and the proposed solution of adversarial interoperability.
Not too long ago a web service called 2Shapes was brought to my attention. Its premise is an interesting one - remote interactive bespoke design directly with a client. See what I have to think about it.
I’m pleased to say regular postings to the CAD Jewellery Skills blog are now up and running again. However, if the European Copyright Directive Article 13 passes, this may not be for long. Sign the petition to stop Article 13 before it's too late.
Cinematography Database has recently performed a test run on Oculus Rift's own 3D content and production tool Oculus Medium. It gives a good overview of just what these virtual reality tools can already do. See for yourself.
Not too long ago, In Detail magazine released an article about the effect of new Instagram-based digital PR and marketing strategies on jewellery retail. It's quite a good read.
James Dyson Award-winning prosthetic designers Open Bionics have established a collaboration with Konami (makers of Metal Gear Solid) to develop a new kind of creative prosthetic limb design. They call it the Phantom Limb Project.