i.materialise article – How to Get Started With 3D Modelling

9 January, 2017
A 3D Character Model sculpted in Blender by John Williamson

Over at the i.materialise blog, they have recently released a wonderful interview with Jonathan Williamson, professional 3D CGI modeller and tutor from CG Cookie, a training site for 3D modelling for the gaming industry.

I agree with all of his points. While his advice is more focused on CGI modelling for video and games (as shown in his choices of software, none of which I would ever recommend for Jewellery CAD or 3D printing), he does mention product design and toy design, and his advice resonates with any specialism of 3D modelling, including jewellery design. But most importantly, what he says about the world badly needing more 3D content creators echoes what I’ve previously said in my lectures and on this blog, and it is good to hear others pushing for this.

Have a look:

i.materialise Article – How to Get Started with 3D Modelling

WRITTEN BY

Jack Meyer

Bespoke jewellery designer, and specialist in jewellery CAD/CAM and emergent technologies that affect jewellery.

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